I’ll show you old man
September 1, 2014
1:12 am
I’m only just playing Dual Destinies now because it finally came out on the cellphone and while I do not dig the completely disproportionate balance of wordy exposition to puzzles and actual gameplay, I am enjoying my newfound ability to turn around at crime scenes.
Discussion (60) ¬
No wonder prosecution always pulls the crucial.evidence from your left field, Phoenix.
These wippersnappers these days, Back in my day, you couldn’t even go left, you had to over right and jump over pits!
We couldn’t do this lazy double-jumping either. We had to get that jump right the first time, dagnabbit!
And don’t get me started on “ledge hanging” and “wall jumping”. We slid off the wall and liked it!
No… no, we didn’t. We failed. We died.
When we ran out of lives, we started all over. All. The. Way. Over.
And then we failed that many times again. And started over. And over.
And we raged.
For days.
And when we finally cleared that ledge, we were Gods. We were Zeus and his cohorts, standing over the Titans of yore. We were the Saiyans looming over Frieza. We were the Spartans. The best there ever was, or ever would be.
To be honest, ledge hanging has been around for a while. The very first PoP already had that.
Also, didn’t wall jumping originate as a bug? The proper complaint would be “Back in those days, we needed to work for our wall jumps! None of that fancy auto-jumps you have in games these days, oh no, you needed to input frame-perfect about-faces and jumps without any visual feedback telling you what time to press! And we trained until we got it right!”
Hey GRAMPS, its all about moving through three dimensional spaces these days.
It’s still uphill in the snow both ways though.
No, that’t 4th-dimensional movement.
No, that’s not 4D movement. It’s just Portal and Fez.
Aww, somebody gave that glass shard a scarf ‘cuz it was cold. How sweet!
That glass shard is actually the protagonist. You can tell because it’s a RED scarf.
I dunno, that COULD just mean that it’s expendable.
*opens mouth to express confusion*
*actually thinks about it*
*goes to check for tvtropes articles*
have fun abandoning your life for the next week.
LOL.
Having just finished Dual Destinies so could move on to Layton vs Wright, I feel like Layton vs Wright is a more satisfying Ace Attorney game in a number of ways (at least better than the weaker cases in DD). That said, the first panel of this comic makes me want an Ace Attorney & The Incredible Machine crossover next.
Having just finished Layton vs Wright (got the game on Friday, opened it on Saturday morning, played it virtually non-stop and only pausing to charge my 3DS, finally finishing it on Sunday night), I would have to agree with you.
While I certainly loved how Dual Destinies handled crime scene examinations, the game on the whole felt a bit simplistic and at times even too obvious. However, for Ace Attorney games (in my opinion) I feel like the driving force is the plot and unpredictability and hilarity that comes with it…and wow, Layton vs Wright has a lot of that. I felt an immersion factor there with the story that I haven’t felt with any other game.
LvW isn’t so much an AA game as it is a really well-told visual novel (notwithstanding that that’s exactly what AA games are anyway). I wouldn’t be able to speak for Professor Lego games, though.
The game WAS simplistic and obvious. I don’t know why they chose to link all the stories together that blatantly – it actually pulled me out of the game and forced me to say “this is actually ridiculous,” unlike, say, Jean Armstrong, who fits in with the ridiculousness of the story and burns my eyes.
Now I want to see Coelasquid draw Jean Armstrong.
Yeah, Dual Destinies was a bit “hand holdy” for me. There were a lot of points during the court cases where I was whining “let ME do it!” The DLC case, however, was pretty good (that may be because I have an unreasonable love of the absurd).
As for Layton vs. Wright, to me it felt a lot like a Layton game with some PW thrown in. The movement system, menu structure, means of searching, etc. were all taken from the Layton games. Pretty much the only PW was the court cases. Not that I’m complaining! I’m still working on the game, but every court case so far has been very satisfying in terms of the logic required to string things together.
FIR- wait, “September 1, 2014 1:12 am”? That’s after midnight. How am I supposed to get first if I have to stay up super late?
Also, I bet it isn’t the butler. He was intricately framed.
I should really get around to playing one of those games.
They found the bananas, so I think it’s incredibly obvious what happened here.
“Butler Jim’s Murder Scrapbook”
I have not laughed so much at anything in a while.
That famous line… “The Butler did it!” ^_^
One day we’re gonna look back on this and laugh.
Isn’t that right Other-Jim?
I quite enjoy how the victim here is so reminiscent of Florent L’Belle – it just adds a nice touch.
No kidding. It’s like a sense of poetic… hmm. What’s Apollo’s last name, again?
The butler clearly suffers from ‘I hate being bipolar, IT’S AWESOME!’
You think thats bad? Im not really familiar with the justice system of either the US or Japan, but I’m fairly certain its not the lawyers job to go to the crime scenes and collect evidence and interogate witnesses.
OBJECTION!
Not sure about going to the actual crime scene, but lawyers ARE allowed to handle evidence and view the crime reports, sans any kind of classified material of course. And while they’re not nessecarily ‘allowed’ to interogate witnesses, they’re still allowed to talk to them outside of the courtroom. Though, of course, the witnesses have the right to deny divuldging any information if talked to outside of a courtroom.
A lawyer who had not seen the crime scene, or at the very least, photos of the crime scene, would probably be a very bad lawyer. You can’t make any salient points about what did or did not happen, if you’ve observed absolutely nothing. Sometimes the lawyers know more than the detectives, especially considering their clients can actually confess guilt to the lawyer, without getting into any trouble.
The way it’s done in AA games is definitely not the way the actual justice systems are handled. In the US, forensic scientists examine evidence at the crime scene, detectives look for a criminal that fits the evidence, and lawyers handle everything way after the fact. In AA, the police are incompetent and arrest the first person they can lay hands on, trials are started within 24 hours, and investigations are not complete until well into the three-day long trial.
This is why it’s called “fiction.”
I thought that was called “The Japanese justice system”? Like, I’ve read that that’s actually pretty close to what they do do in Japan. Which, if true, is fucking terrifying.
You read wrong. In Japan, it’s pretty common to not make an arrest until you have absolute, definite proof of someone’s guilt. Usually in Japan you won’t be taken to Court until the Court is mostly a formality. Its why being a defense lawyer is such a hard job in Japan.
What we see in AA is more what Japan thinks American justice is like, relative to their own.
Hey, if it was good enough for Matlock…
What staggering forethought Butler Jim has to place his blood graffiti in such a way as to accomodate those who might be posing in front of it. No wonder no one’s caught him yet.
Turnabout Bananafish was my favourite Ace Attorney 4 case.
this brings back one line to mind “Eat you Hamburgers”
“Wait a sec, what happens if you combine that banana and the pistols?”
“You’ll get a Gun-nana.”
This strip is quite good. Would be ten times better by removing the speech balloon in last panel!
I like how the butler is apparently psychic and knew to write his confession on the wall in just the right way that someone standing directly in front of Apollo standing in a specific pose can still read what it has to say. That was very considerate of psychic butler Jim.
Well he put it there so the prosecution would be able to find it first and pull it out at some point to turn the trial upside down, clearly
What does the text on the pages coming out of the murder scrapbook say? The one on the bottom seems to be “why I did it”, but the other one doesn’t seem to have enough detail to be legible.
I think the other one says “my movements”.
I think it’s “my manifesto”
It appears to say “My Manifesto”.
I have never played any of this…attorney games? are they interesting?
Yes. It’s cool that you are defending the innocent in a more; uhm… pacific way than aiming down the sights and pulling the trigger. They combine seriousness with humoe in a pefect and seamless way. Only question is: How did they end up at Manly guys doing manly things?
Must be Apollo’s Chords of Steel and the power of the Objection!.
Phoenix stands up for the innocent, rushes headlong into danger to protect his friends, adopted the daughter of one of his clients, took the seven-year beating that was losing his attorney’s badge because someone framed him with creating false evidence, then took on two other attorneys and trained them – after his mentor was murdered on his second case at his agency.
He deals with things stoically, fiercely, and proudly. If that’s not manly, I’m not sure what this comic is about.
Every time i read about these games, it sounds like an adventure game done by people who only know the genre from hearing things about it.
Bonus points for sticking to the 555-____ phone number convention.
mwa-ha-ha, this is a total frame-up on ‘ol butler jim…
That moment you realize you’re boss is an idiot, and you have to do everything he says.
I just got Dual Destinies as well for my 3DS, since it was on sale at Nintendo’s eShop for just $18 (down from the regular $30 price).